We've mentioned before that we like rockets at Neo Classic space, and Chris Pockster's launch site is no exception.
The design may be fairly simple, but the use of parts is quite excellent, particularly the fences for blast deflectors.
Chris has also built a really nice radar buggy. I'mvery fond of the mud-guard design, with echoes of the old 2x4 mudguard plates
Keep up the grerat work, Chris (but don't expect us to make an exception for improper spacemen next time).
Continuing our journey through Federation space, we come to Adrian Drake's Mobile Intergalactic Rocket Command, a key piece of infrustructure for new colonies that need to get a lot of infrastructure into orbit, but don't have the resources in place to set up a more permanent rocket base.
The MIRC, or Mobile Intergalactic Rocket Command, and its crew of 6 are tasked to go anywhere and launch anything at any time. With a sealed cockpit and double airlock, the crewmembers can come and go with ease and are not saddled by cumbersome air tanks and helmets while at launch controls. The balloon tires and suspension system guarantee clearance over any obstacle.
Thomas Öchsner has found an unusual and interesting shape for his interceptors.
Both are loaded with dangerous missiles and look ready for a fight.
Thomas has also come up with a very interesting design for his missile loader. The operater looks a bit nervous though!